Hello, I'm Gary. I'm a tech enthusiast with a passion for programming and continuous learning. What drives me is the challenge of turning ideas into functional, elegant solutions. I enjoy solving problems and am always looking for ways to improve performance, simplify code, and make things work better. For me, programming is not just a skill, but also a creative outlet. Every project, no matter how big, is an opportunity to grow and discover new tools. I am inspired by the endless possibilities that technology offers and what we can achieve through collaboration.

Hallo, ich bin Gary. Ich bin ein Technikbegeisterter mit einer Leidenschaft für das Programmieren und kontinuierliches Lernen. Was mich antreibt, ist die Herausforderung, Ideen in funktionale, elegante Lösungen umzusetzen. Ich habe Spaß daran, Probleme zu lösen, und bin immer auf der Suche nach Möglichkeiten, die Leistung zu verbessern, den Code zu vereinfachen und Dinge besser funktionieren zu lassen. Programmieren ist für mich nicht nur eine Fertigkeit, sondern auch ein kreatives Ventil. Jedes Projekt, egal wie groß es ist, ist eine Chance, zu wachsen und neue Tools zu entdecken. Mich inspirieren die unendlichen Möglichkeiten, die die Technologie bietet, und das, was wir durch Zusammenarbeit erreichen können.

Ciao, sono Gary. Sono un appassionato di tecnologia con una grande passione per la programmazione e l'apprendimento continuo. Ciò che mi motiva è la sfida di trasformare le idee in soluzioni funzionali ed eleganti. Mi piace risolvere i problemi e cerco sempre modi per migliorare le prestazioni, semplificare il codice e far funzionare meglio le cose. La programmazione non è solo un'abilità per me, è uno sbocco creativo. Ogni progetto, indipendentemente dalle dimensioni, è un'opportunità per crescere ed esplorare nuovi strumenti. Mi ispirano le infinite possibilità offerte dalla tecnologia e ciò che possiamo realizzare attraverso la collaborazione.

Let's build something together!

Lasst uns gemeinsam etwas aufbauen!

Let's build something together!

"Die Zusammenarbeit mit Gary hat mein Verständnis als Grafik Designerin für die Schnittstelle zwischen Design und Programmierung nachhaltig geprägt.

Er ist ein Brückenbauer mit Code – jemand, der kreative Vision und technische Umsetzung in Einklang bringt und damit neue Möglichkeiten eröffnet. Zusammenarbeit jederzeit wieder gern!"

Anne Tausch, Graphic Designer, ap35

"It is very rare to have in one person such a complete skill set. He was an extremely dedicated employee who was always thinking about his projects and coming up with improvements — even outside of office hours. His excitement was contagious!"

Kenneth M. Klein, Developer, Wilopen Products

"Gary did the "heavy lifting" on the programming side on projects for Universal Orlando and an internal project called Wayzon. I would recommend Gary to anyone looking for a highly adept programmer."

"He is valuable from a creative and from a developer stand point. Also he is always determined to complete projects regardless of the challenges that may be present."

"He is a multi-talented individual and would bring many benefits to any team, whether it's his programming skills, art, creativity or thinking outside the box to resolve complex issues. He has a unique determination to get to the root causes of problems and resolve them in the most efficient way."

"I know that his programming skills are superior because there weren't any modifications he couldn't do, and his final projects were always better than our expectations."

Kye Park, Manager, D & D Florida Import

Major Projects

Großprojekte

Grandi progetti

Blog

Lattice Mesh Deformer

December 3, 2022|Categories: Code|Tags: , |

To get a toon look for architecture, I needed a lattice deformer. There is an open source solution which nearly did the trick, but the bounds function was broken.

Zen Shader

October 4, 2022|Categories: Code, Okinawa Rush|Tags: , , |

Steven added a feature to the game that allows the player to meditate to gain spiritual powers. He required an effect that would express a zen state.

Tree Auto-Animation Shader

October 3, 2022|Categories: Code, Okinawa Rush|Tags: , , |

David was pressed for time. Our deadline was over a year away, but there would be much pixel art to complete. Animating trees per pixel is tedious work, especially since Steven's wind code would require multiple variants for each of the then static images. They approached me, hoping for a shader solution; that they might save time.

Tiled Architecture

April 27, 2021|Categories: Code|Tags: |

3D architecture using modular design, for use with the lattice deformer. (WIP)